FAQ Log in
Search Profile
Memberlist Usergroups
Log in to check your private messages
Join! (free)
Sand
Post new topic   Reply to topic
Swapitforum Forum Index » Discuss Games Here! » Sand
View previous topic :: View next topic  
Author Message
Please Register and Login to this forum to stop seeing this advertsing.






  Posted:     Post subject:

 Back to top »
Pinecone
Administrator


Joined: 12 Jan 2007
Posts: 534


Location: Random Forest

 Post Posted: 9 February 2007, 08:08:50PM    Post subject: Sand
Reply with quote

Ok, a geek who wasnt alz told DS who showed me it and we told alz but he said 'no u' so i showed my sis who stayed up half the night on it and said it was 'gooooded' so im posting it here.

http://fallingsandgame.com/sand/hell1.html
http://enigmasand.com/pyro2.html




are all good games,

In Pyrosand2 you have a large range of substances to draw with, many of which are highly flamable, Falling sand is the same, but with less elements and a 'slug' which will try and destroy what you make. hell of sand has up to 50 zombies flopping around the screen for you to bury, drown or burn.

There are two types of materials, those you can draw with like the paintbrush tool in paint, and those which fall from your cursor like powder. Here is a list:

Drawing:
Wall:Flamable, but no explosive, wall is the basic drawing element, great for seperating materials
C-4: nicely explosive, probabaly second only to nitro and maybe napalm, c4 is great t o use for making bombs
Flame:an everlasting fire, it wont go out even if you submerge it with wate soiit is pretty useful
Fuse:self explanitary, burns slowly so it does its job well
well: slowly fills up
spout: makes water fall down underneath it, good if you want to cover something in water without having to do it manually
Plant: put it in contact with water and the water will absord, causing the pplant to grow
wax: if you burn it, powder will fall as the wax melts.
eraser: destroys everything in its way
??? (on pyro2): flamable, explosive


Sand:
sand:flamable, basic powder
salt:isnt flammable
water:useful for putting out fires
napalm: highly explosive
gunpowder: you know what
nitro: even more of the above
fire: burn baby burn
oil:flammable
methane:destroys most things, invisable
owko:flammable
concrete:leave it to settle and instant wall
??? (on others): use it and it explodes!

more info coming!
here are some pics of pyro2


enjoy

EDIT BY ALZ: durza u like science mags dont you? Look in the google search bar...
_________________
I dunno
 Back to top »
View user's profile Send private message Visit poster's website MSN Messenger
DarlekSec01
Moderator
Moderator


Joined: 29 Jan 2007
Posts: 134



 Post Posted: 9 February 2007, 08:13:50PM    Post subject:
Reply with quote

i reccomened that game 2 u!
_________________
my friend link is
http://www.swapitshop.com/cgi-bin...gi?user_id=1359792&creative_id=17
plees clik on it Very Happy

KCLIVES made me this sig
 Back to top »
View user's profile Send private message
Alz
Lord
Lord


Joined: 12 Jan 2007
Posts: 439



 Post Posted: 9 February 2007, 09:58:12PM    Post subject:
Reply with quote

http://fallingsandgame.com/viewtopic.php?t=5073 wrote:


download:
http://siebn.de/index.php?page=burningsand/download

Changes:
* Fixed Interactions with "ALL"
* "recalcusedelements()" is now called more offten so you don't have to wait for 30sec for all interactions to work.
* increased Element-Limit to 240
* most imortant of all: FASTER Smile



Download The Game! It rules! you can make the sand fly up instead of down! Or Left And Right! (With My Mod)

Code
Spoiler:


// Burning Sand Config File
//WARNING: DO NOT EDIT!

// Include :
// Include [Filename]
// [Filename]: Includes the file into this configfile.

// Groups :
// Group [Groupname] [Menuorder] [Icon]
// [Groupname]: The name of the Group. One word only.
// [Menuorder]: The Elementorder of the Group.
// [Icon]: The Icon of the Group.
// Limit of 200 Groups.

// Elements :
// Element [Group] [Elementname] [Color-Red] [Color-Greeb] [Color-Blue] [Weight] [Spray] [Slide] [Viscousity] [Deathrate] [Die to] [Menuorder] [Icon]
// [Group]: The Group the Element is in. Group must be defined when you define element.
// [Elementname]: The name of the element. One word only.
// If an element with the same name already exists it is overwritten.
// [Colors]: The RGB-values of the color the element should have.
// [Weight]: The weight of the element. 0 means the Element cannot fall.
// 1000 means 100% falling in air.
// [Spray]: The spray rate.
// [Slide]: How fast does the element slide.
// [Viscousity]: the viscousity of the element.
// [Deathrate]: The rate of dying. A higher rate causes a shorter life.
// 32768 meands instant death
// [Die to]: When the Element dies in converts to this element.
// [Menuorder]: The Elementorder of the Group. (between 0 and 9999)
// [Icon]: The Icon of the Element.
// Limit of 200 Elements.
// If [Wheight] = 0, [Deathrate] = 0 and there are no Interactions for the element then the element is very fast.

// Interactions :
// Interaction [Element] [Neighbour] [Element converts to] [Neighbour converts to] [Rate]
// [Element]: The element thats starts the interaction.
// [Neighbour]: The element that has to be next to the element.
// All means the element interacts with every element.
// [Element converts to]: The element that replaces the element.
// [Nighbour converts to]: The element that replaces the nighbour.
// [Rate]: The rate. A higher rate means faster interactions.
// 32768 meands instant interaction.
// Limit of 100 Interactions each element.
// Creating many Interactions for one element will make the element slow.

// Icons for the menu:
// Icon [Menuelement] [Icon]
// [Menuelement]: The name of a menuelement. (between 0 and 9999)
// [Icon]: The Icon of the menuelement.

// Messages :
// Message [Message]
// [Message]: A mesage that is displayed when you load the config.

// [Icons] :
// Resolution: 32x32 Grayscale.
// 1. The Name of BMP.
// 2. Bit by Bit defined image in hexadecimal with 2 Colors.
// One Color is Black, the other one is defined after the hexadecimal.
// If you use the hexadecimal you don't have to create an archive with the config
// and aditional images.
// 3. Text [Text] will create a Bitmap containing [Text]
// If your want to share your elements create a hexadecimal, use one of the existing
// BMPs (for example 7.bmp), or use text.

Include menuitems
Include settings

Set drawgroup Stones
Set drawtype1 Sand
Set drawtype2 Earth
Set drawtype3 Clear



Group Clear 0 File erase.bmp

Element Clear Clear 0 0 0 1 1 1 1 0 Clear 0 File erase.bmp

Element Clear Void 30 30 30 0 1 1 1 0 Clear 0 File hole.bmp
Interaction Void All Void Clear 50000 Clear

Element Clear ??? 255 0 100 0 1 1 1 2000 ? 0 File question.bmp
Interaction ??? Clear ??? ??? 10000
Interaction ??? Void ??? ??? 10000
Interaction ??? Earth ??? ??? 10000
Interaction ??? Wall ??? ??? 10000
Interaction ??? Sand ??? ??? 10000
Interaction ??? Sandsource ??? ??? 10000
Interaction ??? Salt ??? ??? 10000
Interaction ??? Saltsource ??? ??? 10000
Interaction ??? Stone ??? ??? 10000
Interaction ??? Water ??? ??? 10000
Interaction ??? Oil ??? ??? 10000
Interaction ??? Ice ??? ??? 10000
Interaction ??? Fountain ??? ??? 10000
Interaction ??? Oilsource ??? ??? 10000
Interaction ??? Fire ??? ??? 10000
Interaction ??? Burner ??? ??? 10000
Interaction ??? Firework ??? ??? 10000
Interaction ??? Acid ??? ??? 10000
Interaction ??? Gas ??? ??? 10000
Interaction ??? Gas(burning) ??? ??? 10000
Interaction ??? GasII ??? ??? 10000
Interaction ??? GasII(burning) ??? ??? 10000
Interaction ??? Steam ??? ??? 10000
Interaction ??? Gassource ??? ??? 10000
Interaction ??? Saltwater ??? ??? 10000
Interaction ??? Saltwatersteam ??? ??? 10000
Interaction ??? Ash ??? ??? 10000
Interaction ??? TNT ??? ??? 10000
Interaction ??? Explosion ??? ??? 10000
Interaction ??? Explosion2 ??? ??? 10000
Interaction ??? Vulcano ??? ??? 10000
Interaction ??? Lava ??? ??? 10000
Interaction ??? Magma ??? ??? 10000
Interaction ??? Comet ??? ??? 10000
Interaction ??? Glue ??? ??? 10000
Interaction ??? Antimatter ??? ??? 10000
Interaction ??? Replicator ??? ??? 10000
Interaction ??? Elevator ??? ??? 10000
Interaction ??? Crystal(grown) ??? ??? 10000

Element None ? 255 0 0 0 1 1 1 140 Clear 0 File hole.bmp

Element Clear Replicator 255 255 255 800 1 1 1 0 Clear 0 File plus.bmp
Interaction Replicator All All All 10000 Clear

Element Clear Antimatter 255 200 200 800 1 1 1 140 Clear 0 File minus.bmp
Interaction Antimatter Replicator Clear Clear 100000
Interaction Antimatter All Clear Clear 10000

Element Clear Elevator 255 0 0 -200000 1 1 1 0 Clear 0 File up.bmp




Group Stones 100 File stonegroup.bmp

Element Stones Earth 200 127 0 0 1 1 1 0 Clear 200 File earth.BMP

Element Stones Wall 80 0 0 0 1 1 1 0 Clear 300 File wall.BMP

Element Stones Sand 230 180 0 900 1 1 1 0 Clear 400 File sand.BMP
Interaction Sand Cloud Clear Sand 300
Interaction Sand Glue Sand Glue 100000

Element Stones Sandsource 230 180 0 0 1 1 1 0 Clear 500 File sandsource.BMP
Interaction Sandsource Clear Sandsource Sand 1000

Element Stones Salt 200 200 200 720 1 4 1 0 Clear 600 File salt.BMP
Interaction Salt Water Clear Saltwater 10000
Interaction Salt Plant Clear Salt 500
Interaction Salt Cloud Clear Salt 500
Interaction Salt Ice Clear Salt 500
Interaction Salt Glue Salt Glue 100000

Element None Saltwater 0 0 180 750 100 20 1 0 Clear 0 File erase.bmp
Interaction Saltwater Fire Salt Steam 10000
Interaction Saltwater Fire Clear Clear 100000
Interaction Salt Glue Salt Glue 100000

Element None Saltwatersteam 0 0 255 -50 1 1 1 10 Saltwater 0 File erase.bmp
Interaction Saltwatersteam Clear Steam Salt 20000

Element Stones Saltsource 200 200 200 0 1 1 1 0 Clear 700 File saltsource.BMP
Interaction Saltsource Clear Saltsource Salt 1000
Interaction Saltsource Water Saltwater Clear 500

Element Stones Stone 100 100 100 1400 1 1 1 0 Clear 800 File stone.BMP
Interaction Stone Glue Sand Glue 100000

Element Stones Crystal 255 255 255 0 100 1 1 0 Clear 1000 File crystal.bmp
Interaction Crystal Clear Crystal(grown) Crystal 300
Interaction Crystal Salt Crystal(grown) Crystal 3000
Interaction Crystal Water Crystal(grown) Crystal 100

Element None Crystal(grown) 240 240 240 0 100 1 1 0 Clear 1000 File crystal.bmp
Interaction Crystal(grown) Crystal Crystal Crystal(grown) 1
Interaction Crystal(grown) Salt Crystal Crystal 2
Interaction Crystal(grown) Water Crystal Crystal 1



Group Liquids 200 File liquidgroup.bmp

Element Liquids Water 0 0 255 700 100 20 1 0 Clear 0 File water.BMP
Interaction Water Fire Clear Steam 10000
Interaction Water Fire Clear Clear 100000
Interaction Water Glue Water Glue 25000

Element Liquids Cloud 150 150 255 0 1 1 1 250 Clear 100 File cloud.BMP
Interaction Cloud Clear Cloud Water 300

Element Liquids Ice 128 128 255 0 1 1 1 0 Clear 200 File ice.BMP
Interaction Ice Clear Water Clear 20
Interaction Ice Fire Water Clear 20000
Interaction Ice Water Ice Ice 200
Interaction Ice Steam Water Water 500

Element Liquids Fountain 0 0 255 0 1 1 1 0 Clear 300 File spring.BMP
Interaction Fountain Clear Fountain Water 1000
Interaction Fountain Salt Saltwater Saltwater 500
Interaction Fountain Fire Fountain Steam 1000

Element Liquids Oil 100 0 0 500 10 15 1 0 Clear 400 File oil.BMP
Interaction Oil Fire Clear Fire 5000
Interaction Oil Fire Gas(burning) Fire 15000
Interaction Oil Fire Fire Fire 5000
Interaction Oil Gas(burning) Gas(burning) Oil 1000
Interaction Oil Glue Oil Glue 100000

Element Liquids Oilsource 128 0 0 0 1 1 1 0 Clear 500 File oilsource.BMP
Interaction Oilsource Clear Oilsource Oil 1000
Interaction Oilsource Fire Oilsource Gas(burning) 1000

Element Liquids Glue 255 100 255 680 20 1 1 0 Clear 600 File glue.BMP
Interaction Glue Earth Glue Earth 100000
Interaction Glue Wall Glue Wall 100000
Interaction Glue Explosion Explosion Explosion 100000
Interaction Glue Oil Glue Oil 100000
Interaction Glue Sand Glue Sand 100000
Interaction Glue Salt Glue Salt 100000
Interaction Glue Crystal(grown) Glue Crystal(grown) 100000
Interaction Glue Crystal Glue Salt 100000
Interaction Glue Seed Glue Seed 100000
Interaction Glue Parasite Glue Parasite 100000

Element Liquids Pipe 255 255 255 0 1 1 1 0 Clear 600 File pipe.BMP
Interaction Pipe Clear Wall Clear 100000
Interaction Pipe Earth Wall Earth 100000
Interaction Pipe Magma Wall Magma 100000
Interaction Pipe Lava Wall Lava 100000
Interaction Pipe Comet Wall Comet 100000
Interaction Pipe Vulcano Wall Vulcano 100000
Interaction Pipe TNT Wall TNT 100000
Interaction Pipe Saltwater Wall Saltwater 100000
Interaction Pipe Saltwatersteam Wall Saltwatersteam 100000
Interaction Pipe Gassource Wall Gassource 100000
Interaction Pipe Steam Wall Steam 100000
Interaction Pipe GasII Wall GasII 100000
Interaction Pipe Gas Wall Gas 100000
Interaction Pipe Acid Wall Acid 100000
Interaction Pipe Burner Wall Burner 100000
Interaction Pipe Oilsource Wall Oilsource 100000
Interaction Pipe Fountain Wall Fountain 100000
Interaction Pipe Ice Wall Ice 100000
Interaction Pipe Oil Wall Oil 100000
Interaction Pipe Stone Wall Stone 100000
Interaction Pipe Saltsource Wall Saltsource 100000
Interaction Pipe Salt Wall Salt 100000
Interaction Pipe Sand Wall Sand 100000
Interaction Pipe Earth Wall Earth 100000
Interaction Pipe Crystal Pipe Crystal 100000
Interaction Pipe Crystal(grown) Pipe Crystal(grown) 100000
Interaction Pipe Seed Pipe Seed 100000
Interaction Pipe Parasite Pipe Parasite 100000
Interaction Pipe Wall Water Wall 100000
Interaction Pipe Water Water Water 100000




Group Burning 300 File firegroup.bmp

Element Burning Fire 255 0 0 -400 1 1 1 3100 Clear 100 File fire.BMP
Interaction Fire Earth Fire Clear 1000
Interaction Fire Sand Clear Sand 100000
Interaction Fire Stone Clear Stone 100000
Interaction Fire Salt Clear Salt 100000
Interaction Fire Glue Fire Fire 10000

Element Burning Burner 255 0 0 0 1 1 1 0 Clear 200 File burner.BMP
Interaction Burner Water Burner Steam 50000
Interaction Burner Saltwater Burner Saltwatersteam 50000
Interaction Burner Clear Burner Fire 5000
Interaction Burner Plant Burner Plant(burning) 1800
Interaction Burner Clear Burner Fire 1000
Interaction Burner Wood Burner Wood(burning) 1000
Interaction Burner Cera Burner Cera(burning) 1000
Interaction Burner Oil Burner Gas(burning) 1000
Interaction Burner Gas Burner Gas(burning) 1000
Interaction Burner GasII Burner GasII(burning) 1000
Interaction Burner Seed Burner Fire 1000
Interaction Burner Parasite Burner Fire 1000

Element Burning Firework 255 200 200 -1000 1000 1 1 400 Fire 300 File fireworks.BMP
Interaction Firework Clear Firework Firework 150

Element Burning TNT 255 255 80 0 2 1 5 0 Clear 400 File dynamit.BMP
Interaction TNT Fire Explosion Explosion 50000
Interaction TNT Explosion Explosion Explosion 50000

Element None Explosion 200 0 0 0 2 1 5 0 Explosion2 0 File gas.BMP
Interaction Explosion All Explosion Explosion 3000 Explosion
Interaction Explosion All Explosion Explosion2 1 Explosion

Element None Explosion2 200 0 0 0 1 1 4 500 Fire 0 File steam.BMP
Interaction Explosion2 Explosion Explosion2 Explosion2 40000
Interaction Explosion2 Clear Explosion2 Fire 400

Element Burning Extinguisher 200 200 200 1100 100 20 1 0 Clear 500 File extinguisher.BMP
Interaction Extinguisher Fire Clear Extinguisher 10000
Interaction Extinguisher Plant(burning) Clear Extinguisher 10000
Interaction Extinguisher Wood(burning) Clear Extinguisher 10000
Interaction Extinguisher Firework Clear Extinguisher 10000
Interaction Extinguisher Comet Clear Extinguisher 10000
Interaction Extinguisher Cera(burning) Clear Extinguisher 10000
Interaction Extinguisher Glue Explosion Explosion 10000

Element Burning Acid 255 0 60 998 10 3 1 0 Clear 600 File acid.BMP
Interaction Acid Water Water Water 200
Interaction Acid All Acid Clear 500 Wall

Element Burning Comet 255 255 0 998 1 1 1 0 Clear 900 File fire2.BMP
Interaction Comet Clear Comet Fire 15000
Interaction Comet Water Sand Steam 1000
Interaction Comet Saltwater Comet Saltwatersteam 50000
Interaction Comet Plant Comet Plant(burning) 1800
Interaction Comet Wood Comet Wood(burning) 1000
Interaction Comet Cera Comet Cera(burning) 1000
Interaction Comet Oil Comet Gas(burning) 1000
Interaction Comet Gas Comet Gas(burning) 1000
Interaction Comet GasII Comet GasII(burning) 1000
Interaction Comet Glue Comet Fire 1000
Interaction Comet Seed Comet Fire 1000
Interaction Comet Parasite Comet Fire 1000

Element Burning Vulcano 240 50 0 0 1 1 1 0 Clear 900 File vulcano.bmp
Interaction Vulcano Clear Vulcano Magma 600
Interaction Vulcano Clear Vulcano Lava 600
Interaction Vulcano Water Vulcano Steam 2000
Interaction Saltwater Vulcano Saltwatersteam Lava 2000

Element Burning Lava 190 50 0 1000 100 1 1 0 Clear 1000 File lava.bmp
Interaction Lava Water Stone Steam 3000
Interaction Lava Saltwater Stone Saltwatersteam 3000
Interaction Lava Ice Stone Water 3000
Interaction Lava Wood Lava Wood(burning) 2000
Interaction Lava Plant Lava Plant(burning) 2000
Interaction Lava Cera Lava Cera(liquid&burning) 2000
Interaction Lava Cera(liquid) Lava Cera(liquid&burning) 2000
Interaction Lava Oil Lava Gas(burning) 2000
Interaction Lava Gas Lava Gas(burning) 2000
Interaction Lava Glue Lava Fire 2000
Interaction Lava Seed Lava Fire 2000
Interaction Lava Parasite Lava Fire 2000

Element None Magma 220 50 0 -200 1 1 1 350 Lava 0 File erase.bmp
Interaction Magma Wood Lava Wood(burning) 2000
Interaction Magma Saltwater Lava Saltwatersteam 3000
Interaction Magma Plant Lava Plant(burning) 2000
Interaction Magma Ice Lava Water 2000
Interaction Magma Cera Lava Cera(burning) 2000
Interaction Magma Cera(liquid) Lava Cera(liquid&burning) 2000
Interaction Magma Oil Lava Gas(burning) 2000
Interaction Magma Gas Magma Gas(burning) 2000
Interaction Magma GasII Magma GasII(burning) 2000
Interaction Magma Glue Magma Fire 2000
Interaction Magma Seed Magma Fire 2000
Interaction Magma Parasite Magma Fire 2000



Group Nature 400 File lifegroup.bmp

Element Nature Plant 0 255 0 0 1 1 1 0 Clear 600 File lifegroup.BMP
Interaction Plant Water Plant Plant 16000
Interaction Plant Fire Plant(burning) Clear 6000
Interaction Plant Wood Plant Plant 100

Element None Plant(burning) 200 0 0 0 1 1 1 468 Clear 0 File erase.bmp
Interaction Plant(burning) Water Clear Steam 10000
Interaction Plant(burning) Saltwater Clear Saltwatersteam 3000
Interaction Plant(burning) Plant Plant(burning) Plant(burning) 2000
Interaction Plant(burning) Clear Plant(burning) Fire 1200
Interaction Plant(burning) Wood Plant(burning) Wood(burning) 1000
Interaction Plant(burning) Cera Plant(burning) Cera(burning) 1000
Interaction Plant(burning) Oil Plant(burning) Gas(burning) 1000
Interaction Plant(burning) Gas Plant(burning) Gas(burning) 1000
Interaction Plant(burning) GasII Plant(burning) GasII(burning) 1000
Interaction Plant(burning) Parasite Plant(burning) Fire 1000

Element Nature Seed 0 180 0 20 1 1 10 0 Clear 600 File seed.BMP
Interaction Seed Water Clear Plant 1
Interaction Seed Fire GasII(burning) Fire 10000
Interaction Seed Glue Seed Glue 100000
Interaction Seed Salt Clear Salt 100
Interaction Seed Wood Plant Wood 500

Element Nature Wood 128 64 0 0 1 1 1 0 Clear 700 File tree.BMP
Interaction Wood Fire Wood(burning) Clear 4000
Interaction Wood Plant Wood Wood 100

Element None Wood(burning) 200 0 0 0 1 1 1 8 Clear 0 File erase.bmp
Interaction Wood(burning) Water Clear Steam 10000
Interaction Wood(burning) Wood Wood(burning) Wood(burning) 1000
Interaction Wood(burning) Clear Wood(burning) Ash 80
Interaction Wood(burning) Clear Wood(burning) Fire 20000
Interaction Wood(burning) Clear Clear Clear 1500
Interaction Wood(burning) Parasite Wood(burning) Fire 1500

Element None Ash 80 80 80 200 1 1 1 0 Clear 0 File erase.bmp
Interaction Ash Glue Ash Glue 100000

Element Nature Cera 255 255 100 0 1 1 1 0 Clear 800 File wax.BMP
Interaction Cera Fire Cera(burning) Clear 4000

Element None Cera(burning) 170 0 0 0 1 1 1 68 Clear 0 File erase.bmp
Interaction Cera(burning) Water Clear Steam 10000
Interaction Cera(burning) Cera Cera(burning) Cera(burning) 10
Interaction Cera(burning) Clear Cera(burning) Fire 10000
Interaction Cera(burning) Clear Cera(burning) Cera(liquid) 50

Element None Cera(liquid) 235 235 0 600 1 1 1 68 Clear 0 File erase.bmp
Interaction Cera(liquid) Fire Cera(liquid&burning) Clear 4000

Element None Cera(liquid&burning) 130 0 0 600 1 1 1 68 Clear 0 File erase.bmp
Interaction Cera(liquid&burning) Clear Cera(liquid&burning) Fire 10000
Interaction Cera(liquid&burning) Water Cera(liquid) Fire 10000

Element Nature Parasite 200 100 0 50 1 1 1 0 Clear 800 File bug.BMP
Interaction Parasite Plant Parasite Parasite 400
Interaction Parasite Plant Clear Parasite 400
Interaction Parasite Plant Parasite Plant 100000
Interaction Parasite Seed Parasite Parasite 500
Interaction Parasite Seed Clear Parasite 700
Interaction Parasite Wood Parasite Parasite 200
Interaction Parasite Wood Clear Parasite 300
Interaction Parasite Wood Parasite Wood 100000
Interaction Parasite Water Parasite Parasite 200
Interaction Parasite Water Clear Parasite 300
Interaction Parasite Fire Fire Fire 6000
Interaction Parasite Ice Ice Ice 800
Interaction Parasite Salt Clear Salt 30




Group Gases 500 File gasgroup.bmp

Element Gases Steam 80 80 255 -100 1 1 4 10 Water 100 File steam.BMP

Element Gases Gas 140 40 140 -50 2 1 5 0 Clear 100 File gas.BMP
Interaction Gas Fire Gas(burning) Fire 10000

Element None Gas(burning) 255 50 50 50 1 1 1 21768 Clear 0 File erase.bmp
Interaction Gas(burning) Clear Gas(burning) Fire 15000
Interaction Gas(burning) Gas Gas(burning) Gas(burning) 50000

Element Gases Gassource 140 40 140 0 1 1 1 0 Clear 200 File gassource.BMP
Interaction Gassource Clear Gassource Gas 500

Element Gases GasII 140 240 180 -25 1 1 1 0 Clear 300 File gas2.BMP
Interaction GasII Fire GasII(burning) Fire 100000

Element None GasII(burning) 255 50 50 -50 1 1 5 200 Clear 0 File erase.bmp
Interaction GasII(burning) Clear GasII(burning) Fire 2000
Interaction GasII(burning) GasII GasII(burning) GasII(burning) 2000

Element Gases GasIIsource 140 240 180 0 1 1 1 0 Clear 400 File gas2source.BMP
Interaction GasIIsource Clear GasIIsource GasII 250

Message Have Fun With This Mod, Made By Alz. For More Infomation Read The README.txt file!

Group Wall 9999 Text Wall
Group Sand 9999 Text Sand
Group Gas 9999 Text Gas
Group Water 9999 Text Water
Group GasS 9999 Text GasS

Element Wall RedWall 255 0 0 0 1 1 1 0 Clear 300 Text RWall
Element Wall BlueWall 0 0 255 0 1 1 1 0 Clear 300 Text BWall
Element Wall GreenWall 0 255 0 0 1 1 1 0 Clear 300 Text GWall
Element Wall YellowWall 255 255 0 0 1 1 1 0 Clear 300 Text YWall
Element Wall PurpleWall 255 0 255 0 1 1 1 0 Clear 300 Text PWall
Element Wall CyanWall 0 255 255 0 1 1 1 0 Clear 300 Text CWall

Element Sand GreenSand 0 255 0 900 1 1 1 0 Clear 300 Text GSand
Element Sand BlueSand 0 0 255 900 1 1 1 0 Clear 300 Text BSand
Element Sand RedSand 255 0 0 900 1 1 1 0 Clear 300 Text RSand
Element Sand Snow 255 250 250 900 1 1 1 0 Clear 300 Text Snow

Element Gas RedGas 255 0 0 -100 1 1 4 0 Clear 300 Text RGas
Element Gas BlueGas 0 0 255 -100 1 1 4 0 Clear 300 Text BGas
Element Gas GreenGas 0 255 0 -100 1 1 4 0 Clear 300 Text GGas
Element GasS Redsource 255 0 0 0 1 1 1 0 Clear 200 Text RGS
Element GasS Bluesource 0 0 255 0 1 1 1 0 Clear 200 Text BGS
Element GasS Greensource 0 255 0 0 1 1 1 0 Clear 200 Text GGS

Element Water GreenWater 0 255 0 700 100 20 1 0 Clear 300 Text GWater
Element Water RedWater 255 0 0 700 100 20 1 0 Clear 300 Text RWater
Element Water Water 0 0 255 700 100 20 1 0 Clear 300 Text Water
Element Water CyanWater 0 255 255 700 100 20 1 0 Water 10 Text CWater
Element Water YellowWater 255 255 0 700 100 20 1 0 Water 10 Text YWater
Element Water PurpleWater 255 0 255 700 100 20 1 0 Water 10 Text PWater


Interaction RedWall BlueWall YellowWall YellowWall 10000
Interaction RedWall GreenWall PurpleWall PurpleWall 10000
Interaction GreenWall BlueWall CyanWall CyanWall 10000
Interaction Water GreenWater CyanWater CyanWater 10000
Interaction Water RedWater PurpleWater PurpleWater 10000
Interaction GreenWater RedWater YellowWater YellowWater 10000
Interaction Redsource Clear RedGas RedGas 255
Interaction Bluesource Clear BlueGas BlueGas 255
Interaction Greensource Clear GreenGas GreenGas 255

Element Clear T 255 230 200 0 1 1 1 0 Clear 0 Text Left
Element Clear F 255 0 0 0 1 1 1 0 Clear 0 Text Right
Element None T1 0 0 0 0 1 1 1 0 Clear 0 Text T1
Element None 1T 255 230 200 0 1 1 1 32768 T 0 Text 1T
Interaction T Clear T1 1T 32768
Interaction F T1 Clear F 32768





Instructions:
Go to your burning sand dir normally (C:\......\Desktop\burningsand20060510)
Rightclick -> New Text Document -> Paste Code In There -> Save as: Mod.cfg
launch the game, click on the config button at the top (the cogs)
click load from file. find Mod.cfg, load it, and play :smt001

Code:

Added In My Version:

Snow | Snow
Red Sand | RSand
Blue Sand | BSand
Green Sand | GSand
Red Wall | RWall
Blue Wall | BWall
Yellow Wall | YWall
Cyan Wall | CWall
Green Wall | GWall
Water (improved) | Water
Red Water | RWater
Green Water | RWater
Red Gas | RGas
Green Gas | GGas
Blue Gas | BGas
Gas Source | GasS
Red Gas Source | RGS
Blue Gas Source | BGS
Green Gas Source | GGS


Adding In Next Version:

Bombs,Explosives ect..

copywright Alz.
_________________


Last edited by Alz on 10 February 2007, 08:43:13PM; edited 5 times in total
 Back to top »
View user's profile Send private message Visit poster's website Yahoo Messenger MSN Messenger
Pinecone
Administrator


Joined: 12 Jan 2007
Posts: 534


Location: Random Forest

 Post Posted: 10 February 2007, 08:45:36AM    Post subject:
Reply with quote

yes DS it says at the top of the screen that you told me
_________________
I dunno
 Back to top »
View user's profile Send private message Visit poster's website MSN Messenger
Pinecone
Administrator


Joined: 12 Jan 2007
Posts: 534


Location: Random Forest

 Post Posted: 21 February 2007, 07:42:36PM    Post subject:
Reply with quote

This game rocks, i modded it so that their were 3 new things:
Flesh: skin colour, solid, when touched by rock etc it burns around the edes red, to make a wound then drips blood
Blood:red liquid
Bone:when flesh has burnt away, it leaves crystal-like stuff which is in the shape of the original lump of flesh, but smaller.

I made a person, and threw a stone at him. He died and left a skeleton and a pool of blood. This game can get gory if you do the right stuff, it should be a 15+ lol.
_________________
I dunno
 Back to top »
View user's profile Send private message Visit poster's website MSN Messenger
Alz
Lord
Lord


Joined: 12 Jan 2007
Posts: 439



 Post Posted: 24 February 2007, 07:34:35PM    Post subject:
Reply with quote

lord_durza wrote:
This game rocks, i modded it so that their were 3 new things:
Flesh: skin colour, solid, when touched by rock etc it burns around the edes red, to make a wound then drips blood
Blood:red liquid
Bone:when flesh has burnt away, it leaves crystal-like stuff which is in the shape of the original lump of flesh, but smaller.

I made a person, and threw a stone at him. He died and left a skeleton and a pool of blood. This game can get gory if you do the right stuff, it should be a 15+ lol.


GIVE ME UR CONFIG FILE, HIT ATTACH FILE WHEN U REPLY! YOU CAN ATTACH .CFG FILES!
_________________
 Back to top »
View user's profile Send private message Visit poster's website Yahoo Messenger MSN Messenger
Pinecone
Administrator


Joined: 12 Jan 2007
Posts: 534


Location: Random Forest

 Post Posted: 24 February 2007, 07:36:32PM    Post subject:
Reply with quote

no, make ur own f00l!
*in other words, i stupidly deleted the file*
_________________
I dunno
 Back to top »
View user's profile Send private message Visit poster's website MSN Messenger
Alz
Lord
Lord


Joined: 12 Jan 2007
Posts: 439



 Post Posted: 24 February 2007, 07:44:23PM    Post subject:
Reply with quote

lord_durza wrote:
no, make ur own f00l!
*in other words, i stupidly deleted the file*


Well ur stupid, make it again!
_________________
 Back to top »
View user's profile Send private message Visit poster's website Yahoo Messenger MSN Messenger
Pinecone
Administrator


Joined: 12 Jan 2007
Posts: 534


Location: Random Forest

 Post Posted: 24 February 2007, 07:54:01PM    Post subject:
Reply with quote

no (y cant) u
_________________
I dunno
 Back to top »
View user's profile Send private message Visit poster's website MSN Messenger
Alz
Lord
Lord


Joined: 12 Jan 2007
Posts: 439



 Post Posted: 24 February 2007, 08:13:05PM    Post subject:
Reply with quote

lord_durza wrote:
no (y cant) u


i dunno what u done..
_________________
 Back to top »
View user's profile Send private message Visit poster's website Yahoo Messenger MSN Messenger
Pinecone
Administrator


Joined: 12 Jan 2007
Posts: 534


Location: Random Forest

 Post Posted: 25 February 2007, 08:38:08PM    Post subject:
Reply with quote

you know at the top where theres the icon dat looks like cogs, click ont that then select water. Change colour to full red no blue or green and rename it (using the bar at the top) as blood. Then take ground or something, and label it flesh, colouring it using a mixture so it looks peachy (i think red and green are used for this). Now rename crystal as bone, put in the correct interactions as mentioned earlier and put them all in a new catergory called body.

Here are the interactions-

Bone (leave original crystal things, dont change)
Flesh (make it so when hit by stone or sand, it produces acid and lava or somethign like dat. Then say when hit by fire it makes blood)
Blood (original water ones)

Dunno if dat works, try it. If it does, try sprinkling some sand on it, or use the explosive (?)



_________________
I dunno
 Back to top »
View user's profile Send private message Visit poster's website MSN Messenger
Display posts from previous:   
Swapitforum Forum Index » Discuss Games Here! » Sand
Post new topic   Reply to topic All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

Card File  Gallery  Forum Archive


Solaris phpBB theme/template by Jakob Persson
Copyright © Jakob Persson 2003



Powered by phpBB © 2001, 2002 phpBB Group


Create your own free forum | Buy a domain to use with your forum